Helpful Pranky
Helpful Pranky is an Aniimo story chapter. It lists its objectives in the order the game gives them. Where could the Pranky from five years ago be now?
- 1
Helpful Pranky
Where could the Pranky from five years ago be now?
- 1Investigate the Pranky on the west side of the park.
- 2Listen in on the nearby conversation.
- 3Show the collar to Leafy’s owner.
- 4Talk to Pippi's owner.
- 5Investigate the Pranky on the east side of the park.
- 6Investigate the Pranky in the middle of the park.
Other Aniimo story chapters
- Journey to Idyll
- A Fragrant Dream
- Setting Out Again
- Fragrant Dream
- Journey to Bloomville
- The Legend of Echoback Landing
- Tideblossom Coast Notes
- Flowers and Butterfly Shadows
- Mysterious Presence
- Rainbow of the Ground
- The Legend of Mist and Light
- Family Reunion
- Stars and the Knight
- Bloomville Notes
- The Legend of Flowers and Thorns
- The Legend of the Land of Falling Stars
- The Legend of Thousand-Fang Ridge
- Legend of the Thunderlands
- The Legend of Helmuts and Helgons
- The Legend of the Bell of Freedom
- The Legend of the Berylline Vale
- The Legend of Driftwise Meadow
- The World Inside the RV
- Lost Scorchhowl
- Architecture and Models
- Nimbi’s Favorite Accessory
- That’s Art! Not Scribbles!
- Collect Voxel Coins
- Aniimo Style Contest
- Rolling Pomegg
- Moonlight, Harvest, and Gathering
- Polaris’ Commendation
Frequently asked questions about Helpful Pranky
How many steps are in Helpful Pranky?
6 objectives across 1 sections, listed above in the order the game gives them.
How does Helpful Pranky start?
Investigate the Pranky on the west side of the park.
What do you get for finishing Helpful Pranky?
40 Glimmer, 300 Safaris, 50 Voxel Coin, 20000 Credits.