Aniimo Potential Points
Potential points train one stat at a time. Each point adds a flat amount and a percentage, so the later ones are worth more.
The 6 stats you can train
| Stat | Per point | Point cap | CP at cap |
|---|---|---|---|
| HP | +1 flat and +4% | 20 | 120 |
| ATK | +1 flat and +4% | 20 | 120 |
| P.DEF | +1 flat and +4% | 20 | 120 |
| REGEN | +1 flat and +4% | 20 | 120 |
| M.DEF | +1 flat and +4% | 20 | 120 |
| BREAK | +1 flat and +4% | 20 | 120 |
70 materials to cap one stat
The cost resets as the material tier changes, which is why the curve is a sawtooth rather than a climb. Tier 1 is Star Dust, tier 2 Star Sand, tier 3 Starcryst Essence.
20 points
| 1 | 1 | 1 |
| 2 | 2 | 1 |
| 3 | 3 | 1 |
| 4 | 4 | 1 |
| 5 | 1 | 2 |
| 6 | 2 | 2 |
| 7 | 3 | 2 |
| 8 | 4 | 2 |
| 9 | 1 | 3 |
| 10 | 2 | 3 |
| 11 | 3 | 3 |
| 12 | 4 | 3 |
| 13 | 5 | 3 |
| 14 | 5 | 3 |
| 15 | 5 | 3 |
| 16 | 5 | 3 |
| 17 | 5 | 3 |
| 18 | 5 | 3 |
| 19 | 5 | 3 |
| 20 | 5 | 3 |
14 allocations the game recommends
- Extreme OutputPrioritize Output
Full Might: after maxing Might, distribute evenly
- Extreme HPPrioritize HP
Full Constitution: after maxing Constitution, distribute evenly
- Extreme P.DEFPrioritize P.DEF
Full Endurance: after maxing Endurance, distribute evenly
- Extreme M.DEFPrioritize M.DEF
Full Spirit: after maxing Spirit, distribute evenly
- Extreme GustoPrioritize REGEN
Full Gusto: after maxing Gusto, distribute evenly
- Extreme BREAKPrioritize BREAK
Full Penetration, after maxing out Penetration, distribute evenly.
- BalancedMore balanced and well-rounded points allocation
Distribute points equally across all attributes
- Recommended attributesMore in line with recommendations
Recommended attributes: 1:1 allocation; after maxing, distribute evenly
- Attack and REGENPrioritize ATK and REGEN
Distribute to Might and Gusto 1:1. After maxing, distribute evenly.
- P.DEF and BREAKPrioritize P.DEF and BREAK
Distribute to Endurance and Penetration 1:1. After maxing, distribute evenly.
- M.DEF and BREAKPrioritize M.DEF and BREAK
Distribute to Spirit and Penetration 1:1. After maxing, distribute evenly.
- HP and M.DEFPrioritize HP and M.DEF
Distribute to Constitution and Spirit 1:1. After maxing, distribute evenly.
- HP and BREAKPrioritize HP and BREAK
Distribute to Constitution and Penetration 1:1. After maxing, distribute evenly.
- REGEN and BREAKPrioritize REGEN and BREAK
Distribute to Gusto and Penetration 1:1. After maxing, distribute evenly.
Frequently asked questions about Aniimo Potential Points
How many potential points can one Aniimo have?
20 per stat across 6 stats: HP, ATK, P.DEF, REGEN, M.DEF, BREAK.
What does one potential point give?
A flat +1 and +4% of that stat, so points stack multiplicatively with the creature's base value.
What does it cost to max one stat?
70 materials in total, rising through three tiers: Star Dust, Star Sand and Starcryst Essence.
How much CP does maxing a stat give?
120 CP per stat at 20 points.
Where the rest of the power comes from
Potential points are one of four systems. Resonance Star-Up adds up to 1,050 CP, held items add a stat and an effect, and the material planner counts the lot for one creature.