Aniimo REGEN Skills
REGEN is an Aniimo skill tag. Moon-Washed is the most used skill that carries it.
Bathes in moonlight and recovers 20 EP.
Bathes in sunlight and restores 20 EP. [Solar Halo] enhances the skill, restoring an extra 5 EP.
Creates a bubble field. Each time a teammate casts a Water skill inside the field, 1 bubble is generated, up to 6 bubbles. Lasts 15s. Press the skill button again to detonate all bubbles. Each bubble restores EP. After absorbing a puddle, restores an additional 10 EP.
Restores 15 Energy and restores Energy per second for 12s.
Deals damage to the target and applies [Coral Mark] for 6s. When [Coral Mark] ends, the marked target takes additional damage equal to 3 Might for each instance of Earth damage taken while the mark was active, and the user restores 1 EP.
Deals wide-area damage to targets in front and restores 30 EP. Hit targets enter [Imprisonment] for 2s. When [Imprisonment] ends, the target takes additional damage equal to 25% of the original skill’s Might.
Sends a light wave forward, absorbing enemy projectiles and increasing EP recovery rate for teammates along its path for 20s.
Lets out a special scream, dealing damage to enemies in a frontal cone and restoring 10 energy.
Lets out a special scream, piercing all enemies ahead and restoring 10 Energy.
Ignite the flames to inspire the entire Team, increasing the party's Fire Elemental Boost. When it ends, restores of the Energy Cost spent during the effect ( points). Lasts for 12 seconds.
Slams all targets within range that are affected by [Fire Debuff] from a distance. Restores EP for each stack of [Fire Debuff] on the target, EP.
Creates a Phantomfly at the location, restoring 20 EP to all teammates that touch it after a 3s delay. There can be up to 2 Phantomflies at the same time.
Creates a circular magic field underfoot, restoring EP every second to Grass-type teammates within range for 12s. The field also upgrades nearby Turf into Vitality Blooms, restoring 1% HP every second to Grass-type teammates within range.
Activating the skill immediately spawns 2 bubbles and creates a bubble field. While allies are inside the field, each time they use a Water-element skill, 1 bubble is generated, up to a maximum of 6, lasting 15s. Pressing the skill key again detonates all bubbles, restoring energy per bubble. After absorbing a puddle, you also gain an additional 10 energy.
Restores 15 Energy and restores Energy per second for 12s. If the Skill key is pressed again at the precise moment, an additional 10 Energy is restored.
Deals damage to targets within 1.5x range and applies [Coral Mark] for 8s. When [Coral Mark] ends, each marked target takes additional damage equal to 3 Might for each instance of Earth damage taken while the mark was active, and the user restores 1 EP.
Sends a wave of light forward, immediately restoring 5 Energy to itself, absorbing enemy projectiles, and increasing the Energy recovery speed of allies along its path for 20s.
Lets out a special scream, piercing all enemies ahead and restoring 15 Energy.
Ignites flames to inspire the whole team, increasing Fire Elemental Boost. At the end, restores 10% of Energy consumed during the effect (up to 10 points), lasting 12s.
Slam the target, immediately restoring 5 Energy. Perform a remote slam on all other targets within range affected by [Fire Debuff]. For each stack of [Fire Debuff] on a target, restore Energy, points.
Summons a Spore Cloud. Every 4s, it scatters spores and restores EP and 0.5% HP to the Grass-type Aniimo switched in. The Spore Cloud lasts 20s.
Creates a circular magic circle underfoot, restoring Energy and Ultimate Energy per second to Grass-type teammates within range for 12s. After leaving the area, the magic circle’s effect remains for 3s. The magic circle also upgrades grass within range into Vitality Blooms, restoring 1% HP per second to Grass-type teammates within range.