Highest break Aniimo Tier List

Highest break ranks the Aniimo roster, led by Inferlupa. Highest base break, taken from the game's own species values.

S tier14 Aniimo, clearing 85% of the range

  1. 1Inferlupa108
  2. 2Squashel108
  3. 3Tubster107
  4. 4Pomawk107
  5. 5Rookey105
  6. 6Minespine105
  7. 7Shrubclaw104
  8. 8Blazen104
  9. 9Magmarex104
  10. 10Geoclaw103
  11. 11Helgon102
  12. 12Geodeback102
  13. 13Tuckin100
  14. 14Panpanta100

A tier7 Aniimo, clearing 70% of the range

  1. 15Squarrel94
  2. 16Lavazar93
  3. 17Helmwhelp92
  4. 18Melloblum91
  5. 19Pomegg91
  6. 20Besauce90
  7. 21Bolty87

B tier6 Aniimo, clearing 50% of the range

  1. 22Budclaw84
  2. 23Fragrancier81
  3. 24Hummin80
  4. 25Popota80
  5. 26Pebbling79
  6. 27Jawling76

C tier3 Aniimo, clearing 30% of the range

  1. 28Susuta72
  2. 29Dewy69
  3. 30Helmut60

D tier56 Aniimo

  1. 31Irisalis56
  2. 32Pawney55
  3. 33Dazmand55
  4. 34Stellarys54
  5. 35Cornet54
  6. 36Thornblade53
  7. 37Glynsera53
  8. 38Scorchhowl52
  9. 39Irisal52
  10. 40Ignitis52
  11. 41Waleetle52
  12. 42Bouldus52
  13. 43Tromber51
  14. 44Iris50
  15. 45Skippy50
  16. 46Pranky50
  17. 47Glacy50
  18. 48Leafy50
  19. 49Turbo50
  20. 50Dreaple50
  21. Hexxin50
  22. Flamerion50
  23. Gracewing50
  24. Somniwing50
  25. Piopiota50
  26. Sherro50
  27. Fenmane50
  28. Infergon50
  29. Grizbo50
  30. Cozite50
  31. Bailite50
  32. Luminelle50
  33. Erlath50
  34. Fulmintis50
  35. Sparkelf50
  36. Eklue49
  37. Celestis46
  38. Flameruff45
  39. Fenrier45
  40. Veilfloat45
  41. Sheldon44
  42. Fahloo44
  43. Chirpi43
  44. Nimbi43
  45. Budsquire43
  46. Wisptis43
  47. Eko42
  48. Baleetle42
  49. Cubbo42
  50. Sparki41
  51. Flutternym41
  52. Fentuft41
  53. Emberpup40
  54. Shelly39
  55. Bonesky38
  56. Bulbly37

How this list was computed

Highest break ranks every Aniimo that carries the stat this list sorts on, taken straight from the game's own tables rather than from opinion or play data. The figure beside each entry is the value it was ranked on. Bands are cut on the spread of those values: an entry lands in S when it clears 85 percent of the distance between the lowest and the highest score on this list, A at 70 percent, B at 50 and C at 30. Nothing is placed by hand, so a list where one creature runs away with it will show a very small S band, and a list where the leaders are level will show a large one.