Aniimo Pathfinding Abilities
Twining takes the form of the Aniimo, so what it can do out in the world becomes what you can do.
27 abilities
Bilateral
Enters Bilateral mode to see a different perspective.
Blooming
Flowers bloom wherever it dances.
Bubble Drift
Blows a large floating bubble.
Clairvoyance
Reveals hidden objects nearby.
Cloak
Enter Cloak state.
Cloudwalk
Floats freely among the clouds.
Detection
Gives you a special detective vision that allows you to see metal objects and cloaked Aniimo nearby.
Dig In
Roots firmly into the ground.
Fast and Furious
Enters Fast and Furious state, increasing movement speed while allowing you to knock away certain obstacles, consuming stamina.
Floaty Bubble
Scrubs itself to create a large bubble around itself.
Glow
Emits light from above to illuminate surroundings.
Hauling
Use airflow for Hauling objects
Head Hammer
Uses Head Hammer to deliver a powerful impact.
High Jump
Allows you to perform a higher jump.
Hookshot
Stretch your arm toward the center of view. Pull yourself to walls or enemies on hit. Hold skill button to aim.
Hustle
Enters the Hustle state to move at high speed by continuously consuming stamina.
Infrared Vision
Activates a special vision that enables you to tell wild Aniimo from Aniimo twined with other Pathfinders nearby.
Luminous Prowl
Enters the Cloak state, concealed by pink mist.
Luminous Seed
Throws luminous seeds that light up the surrounding area when they land.
Night Vision
Enter Night Vision mode to see clearly in darkness.
Puff Up
Puffs up, allowing it to jump higher and perform one dash while airborne.
Scurry
Rushes forward a short distance.
Surf
Enters a Wave Riding state by consuming stamina.
Take Off
Enters the Flying state to evade attacks from ground enemies. Takes more DMG while airborne.
Tunnel
Enters the Tunneling state, becoming immune to ranged attacks while continuously consuming stamina, but can be knocked into the air by pound skills.
Water Orb
Launch a water orb at the target
Water Spray
Sprays water continuously.
Which creature carries which ability is not stated anywhere in the data this site reads, so it is not claimed here. The twining planner covers the four movement abilities that are: climbing, flying, gliding and swimming.